Showing posts with label Learners. Show all posts
Showing posts with label Learners. Show all posts

Thursday, 3 May 2018

[ChooseIt! Maker 3] Try for FREE.



HelpKidzLearn is offering you the chance to try multi-award winning ChooseIt! Maker 3 for FREE for two weeks!


ChooseIt! Maker 3 allows you to use your photographs, images from the web, over 30,000 symbols, text and sounds and turn them into personalised activities that will engage and motivate your students.

Create cause and effect or choice-making activities, games and quizzes for play with purpose, or assessment and curriculum aligned resources.

Every activity created in ChooseIt! Maker 3 is accessible using a mouse and keyboard, touch screens, interactive classroom displays, one or two switches and eye gaze technology.


Wednesday, 22 November 2017

Another Thanksgiving Activity for ChooseIt! Maker 3.



To celebrate Thanksgiving, we have created a second fun activity on ChooseIt! Maker 3 for you to download free! You can play and share this activity with your friends and classmates.

Share code:
MGFRRP


There are a number of ways to play this free activity:





To play this second Thanksgiving activity in your ChooseIt! Maker 3 account you simply login, click the "Redeem Code" button and enter the share code above.




Not to worry, you can sign up to a FREE 14 day trial of ChooseIt! Maker 3. Once you have done that simply login, click the "Redeem Code" button and enter the share code above to play the activity.







Download the Free ChooseIt! Maker 3 App and use the share code above to play this second Thanksgiving activity on your tablet device.


Thanksgiving Activity for ChooseIt! Maker 3.



To celebrate Thanksgiving, we have created a fun activity on ChooseIt! Maker 3 for you to download free! You can play and share this activity with your friends and classmates.

Share code:
FMRUXN


There are a number of ways to play this free activity:




To play this Thanksgiving activity in your ChooseIt! Maker 3 account you simply login, click the "Redeem Code" button and enter the share code above.



Not to worry, you can sign up to a FREE 14 day trial of ChooseIt! Maker 3. Once you have done that simply login, click the "Redeem Code" button and enter the share code above to play the activity.





Download the Free ChooseIt! Maker 3 App and use the share code above to play this Thanksgiving activity on your tablet device.



Tuesday, 7 November 2017

New Activity: Vending Machine




It's snacktime! Let's go to the vending machine. Oh... so many choices. Use eye gaze, click the mouse, touch the screen or press an external switch (space bar) to pick a delicious snack.


A simple cause and effect activity that gives you a lot to talk about. With simple clear graphics, this inclusive activity has been designed to provide a great opportunity for discussion and the development of everyday vocabulary associated with using a vending machine.



If you want to learn more about HelpKidzLearn's Games and Activities and want to play Vending Machine click the Read More button below.



HelpKidzLearn also provides computer access devices that work perfectly with our online services.

myGaze Assistive is an affordable eye tracker that provides easy access for everyone to a wide range of software. Easy, calibration-free setup ensures a comfortable student experience.



The HKL EasySwitch is a USB Switch interface and two wireless Bluetooth switches. It is easy to use and has no software to install.







Vending Machine is available to download for FREE and play offline on your iPad or Android device.



Tuesday, 24 October 2017

ChooseIt! Maker 3 - Learning to Choose, Choosing to Learn.



 Learning to Choose, Choosing to Learn



A HUGE thank you to Kingfisher School for creating this video using ChooseIt! Maker 3.




"ChooseIt! Maker 3 is an app for the 21st century educator and student. It is a highly quality replacement for the picture cards or flash cards that are frequently used in school rooms around the world and can be used for any subject area or special need. The sky is the limit when you are talking about potential uses for ChooseIt! Maker 3."

Jean Hendrickson, Educational Speech-Language Clinician and Technology Teacher - Norman County West Elementary School



"ChooseIt! Maker 3 is a fantastic, easy-to-use and highly flexible program allowing creation of truly engaging (and mildly addictive) activities for learning in the classroom in any curriculum area."

Jane Farrall, Independent Speech Pathologist and Special Educator





Winner of the prestigious Queen's Award for Enterprise in Innovation 2017.

Tuesday, 17 October 2017

Meet HKL at #CTG17

17th - 20th October 2017

Come join us at the conference and try HelpKidzLearn and a wide range of Assistive Technology for yourself.
We have exciting prize draw giveaways too.
Stop by Booth 600 to see what's on offer!

Things to try



An individualized learning system that will help engage, assess and develop your students' visual learning skills. 

Insight has been specifically designed to work with eye tracking technologies to analyze your students' looking behaviors. Providing the foundation visual learning skills to aid development of early language, literacy and communication using technology, preparing students for further subject specific learning and AAC readiness.





It's easy to meet your learning objectives and provide a secure foundation with personalized activities planned around the needs and interests of each individual student.

ChooseIt! Maker 3 is an immersive learning experience that offers an opportunity for you to create comprehensive, curriculum-aligned Math, English and Science content for Common Core State Standards.





An extensive collection of over 100 Games & Activities that can be accessed using a mouse and keyboard, switch(es), touch screen and eye gaze.

Games & Activities begin at an experiential and early interaction level, through the range of skills required to be able to make independent choices. Providing you with the tools to help assess a student's baseline and set achievable learning milestones.





The complete classroom solution designed to engage children with special educational needs and early years pupils. Both the ClassMate Tablet and PC come with Inclusive Technology's top 50 software titles pre-installed.




Designed for simplicity and ease of use, myGaze Assistive is perfect for those new to eye gaze and students of all levels of ability. You no longer need specialist support and training to get started.



Eye Gaze as an Assessment Tool for Students with Complex Learning Difficulties and Disabilities.

Presenter: Nigel Wallace.
3:30pm Wednesday 18th October in Atrium 4.




We can't wait to see you there!
The exhibition hall is open to the general public on Friday, October 20th.

Wednesday, 13 September 2017

Insight - Get your FREE 2 Weeks Trial today!




Insight is an intelligent, individualised learning system that will help engage, assess and develop your students' visual learning skills.

It has been specifically designed to work with eye tracking technologies so that we can analyse looking behaviours to get a unique insight into students' hidden skills and capabilities.

Tuesday, 5 September 2017

New Accessible Game - Cash Machine



A simple cause and effect activity that gives you a lot to talk about. With simple clear graphics, this inclusive activity has been designed to provide a great opportunity for discussion and the development of everyday vocabulary associated with using a Cash Machine ATM.


Click the mouse, touch the screen, use eye gaze or press a switch (or space bar) to watch an all too familiar sequence of events.


If you don't have a subscription to HelpKidzLearn's Games and Activities and want to play Cash Machine ATM click the link below.


HelpKidzLearn also provides computer access devices that work perfectly with our online services.



The HKL EasySwitch is a USB Switch interface and two wireless Bluetooth switches. It is easy to use and has no software to install.




myGaze Assistive is an affordable eye tracker that provides easy access for everyone to a wide range of software. Easy, calibration-free setup ensures a comfortable student experience.






You can also download the Cash Machine ATM App and play it on the go with your iPad or Android device for FREE.


Tuesday, 27 June 2017

NEW iPad and Android Apps

NEW iPad & Android Apps
Two new Apps available from HelpKidzLearn.


Can you count how many currant buns there are? Just touch the screen or press a switch* to play each verse of this easy to learn counting song. The clear graphics, catchy tune and theme make this activity ideal for learners of all ages working on early number concepts. Five Currant Buns also includes two counting activities.

* Switches can be connected via a Bluetooth switch interface.

Download now from:





It's wash time for our driver's convertible car! Be careful driver, your roof is open! Car Wash is a simple cause and effect activity that gives you a lot to talk about. Simply touch the screen or press a switch* to advance the animated story step by step. Designed to provide a great opportunity for discussion and the development of everyday vocabulary.

* Switches can be connected via a Bluetooth switch interface. 

Download now from:






Play Online!

If you don't have an iPad or Android tablet don't worry! Both of these activities are available to play on HelpKidzLearn.




Not A Subscriber?

If you don't have a subscription to HelpKidzLearn's Games and Activities and want to play these activities or learn more about their benefits, click the link below.

Monday, 24 April 2017

Try ChooseIt! Maker 3. For 14 Days. For Free.


has just received the 2017 'Queen's Award for Enterprise' for Innovation.



To celebrate we are giving you the chance to try this online classroom resource with your students completely free.

ChooseIt! Maker 3 is an online classroom resource for learners with special or additional needs. It allows teachers to create activities, personalised for an individual child or teaching group.

To create a personalised activity teachers can add images, take photos, record sounds, draw or paint. In addition, there is a built-in searchable media library with 30,000 pictures and symbols allowing the creation of national or core standard curriculum activities in minutes. Every ChooseIt! Maker 3 activity automatically records each learner's progression and achievements. Results can be saved and shared with the learner's parents.


Join the 1,500 schools and 10,000 teachers, therapists and carers currently using ChooseIt! Maker 3. Between them they have created over 100,000 curriculum activities for their 118,000 students. Each student has accessed ChooseIt! Maker 3 with their means of independence; be that a switch, touch screen, eye tracker or iPads.

Don't miss this fantastic opportunity.
Sign up for your free trial now.