Monday, 24 April 2017

Try ChooseIt! Maker 3. For 14 Days. For Free.


has just received the 2017 'Queen's Award for Enterprise' for Innovation.



To celebrate we are giving you the chance to try this online classroom resource with your students completely free.

ChooseIt! Maker 3 is an online classroom resource for learners with special or additional needs. It allows teachers to create activities, personalised for an individual child or teaching group.

To create a personalised activity teachers can add images, take photos, record sounds, draw or paint. In addition, there is a built-in searchable media library with 30,000 pictures and symbols allowing the creation of national or core standard curriculum activities in minutes. Every ChooseIt! Maker 3 activity automatically records each learner's progression and achievements. Results can be saved and shared with the learner's parents.


Join the 1,500 schools and 10,000 teachers, therapists and carers currently using ChooseIt! Maker 3. Between them they have created over 100,000 curriculum activities for their 118,000 students. Each student has accessed ChooseIt! Maker 3 with their means of independence; be that a switch, touch screen, eye tracker or iPads.

Don't miss this fantastic opportunity.
Sign up for your free trial now.


Friday, 21 April 2017

The Queen's Award for Enterprise: Innovation 2017

Inclusive Technology wins The Queen's Award for Innovation!



We are delighted to announce that Inclusive Technology, provider of learning technologies supporting children with special educational needs, has received the most prestigious business award in the UK for a second consecutive year - The Queen's Awards for Enterprise: Innovation 2017.

Last year Inclusive won the Queen's Award for International Trade as HelpKidzLearn spearheaded the company's online special education services in the United States. This year ChooseIt! Maker 3, which allows teachers or parents to create personalised choice-making activities for a child, has scooped the Award for Innovation.


Create personalised activities that can be published as an App.


Activities created using ChooseIt! Maker 3 can be used on classroom computers or, crucially, published as an App and used anywhere offline - at home or in the family car, for instance. To date 97,000 activities have been created in schools around the world. Each can be shared freely with classmates or even with other schools here or overseas.



To create a personalised activity teachers can add images, take photos, record sounds, draw or paint. In addition, there is a built-in searchable media library with 30,000 pictures and symbols allowing the creation of national or core standard curriculum activities in minutes.

Every ChooseIt! Maker 3 activity automatically records each learner's progression. Results can be saved and shared with parents or teachers.


Inclusive's Chairman, Martin Littler, said:

"I'm delighted that the Queen's Awards are highlighting accessible software. Children with complex learning difficulties and disabilities deserve software that they can access easily and software their classmates can enjoy too.

"I'm particularly pleased that ChooseIt! Maker 3 has been honoured in this way. ChooseIt! Maker 3 enables kids to make choices - that's fundamental to independence, communication, learning - everything."



Wednesday, 19 April 2017

New Accessible Game - Basketballers & Cheerleaders


Switch & Touch Accessible Activity


Wait for a Basketballer or Cheerleader to appear on the screen. Click a mouse, touch the screen or press a switch (Spacebar or Enter) at the right time to receive an animated reward! Ideal for learning to wait.


The object that is on the screen when an interaction is made is the one that will then perform. More advanced learners can therefore wait for their favourite to appear before touching the screen or pressing their switch. 

Use the Reveal time option to control how long the object remains on the screen.

Access Options

Basketballers and Cheerleaders can be accessed using an interactive plasma, whiteboard and touch screen, as well as a mouse, keyboard and switches.


Don't have a subscription?

If you don't have a subscription to HelpKidzLearn's Games and Activities and want to play Basketballers and Cheerleaders, you can read more or subscribe today by clicking the Subscribe button.


HelpKidzLearn also provides computer access devices that work perfectly with our online services.


The HKL EasySwitch is a USB Switch interface and two wireless Bluetooth switches. It is easy to use and has no software to install.